Plus, Datamapping from particle information and complete R20 Field Support. Multi-threaded options and a unique and straightforward system of Questions and Actions means you have full control of your particles. Modifiers : A wide range of modifiers enables you to create exceptional effects, with a simple and intuitive workflow aided by effect stacking. X-Particles comes with Particle Color support, plus the New OpenVDB Support for industry standard meshing. Attach your animated models to create realistic cache ready simulations. Generators : Generate fast and stable geometry and Splines from particles. Our interactive tools are intuitive, combining a whole host of X-Particles effects using multi-threaded options leaving you with unlimited possibilities and the ability to create caches for the production pipeline. Key Features : The three essential driving forces behind X-Particles simulations Dynamics – bringing life to your particles, Generators – creating geometry, splines and volumes and Modifiers – to control and manipulate your particles behaviour.ĭynamics : A wide range of Dynamic modules from Constraints to Fluids and Fire means you can add life to your particles, replicating realistic physical particle behaviour. Use the Data Mapping tab in each X-Particles modifier to access particle attributes like texture, brightness, speed or temperature, giving a totally new level of control. Multiple options to combine Emitters and Modifiers, gives you a vast range of possibilities.ĭata Mapping : Fully exchange, manipulate and combine particle data from every place within X-Particles. Create outstanding ParticleFX from Solar Systems, FUI, Holograms and medical visualisations to abstract artwork. Designers can switch effortlessly between motion graphics and VFX, within a unified system. Fixed typo for GeUserArea.An essential component of an artist’s toolkit, X-Particles is the solution to satisfy all your particle needs: Cloth, Smoke, Fire, Fluids, Grains and Dynamics.Fixed an issue with CalculateVisiblePoints().Fixed an issue with CAWeightTag.TransferWeightMap().Fixed an issue with receiving and sending MSG_GETREALCAMERADATA.Fixed an issue with receiving and sending MSG_DESCRIPTION_ALLOWOVERRIDE.Fixed an issue with key being “filled” not returned when sending MSG_GETCUSTOMICON.Fixed an issue related to StringConvertTokensFilter().Fixed an issue with BaseContainer::RemoveData and BaseContainer::RemoveIndex return false on success.Fixed an issue with missing variables in the Python tag.Fixed an issue with Sky object in the Viewport.Fixed an issue with Make Editable in the Object Manager.Fixed an issue with rendering Volumetric Lights placed inside a Spherical Camera.Fixed an issue with Formula Effector’s Scale variables.Fixed a stability issue with copying a Voronoi Fracture object in the Viewport.Fixed an issue with exporting animated Fracture objects to FBX.Fixed an issue with Make Editable on Generator objects.Fixed a stability issue with the Bevel Deformer’s Angle Threshold.Fixed an issue with the Edge to Spline command and the Spline Type attribute.Fixed an undo issue with Sort Materials in the Material Manager.Fixed an issue with the visibility of HUD elements in the Prime version.Fixed an issue with the alignment of switches in the Layer Manager.Fixed an issue with pre-defined interface colors in the Preferences menu.Fixed an issue with obsolete output presets in the Render Settings.Fixed an issue with the usability of the Surface Deformer.Fixed an issue with dates being displayed wrong in installation folder.Fixed a stability issue with rendering Hair objects to the Viewport.Fixed an issue with playback of corrupted Alembic files.Fixed an issue with importing Illustrator files.Fixed a stability issue with loading Alembic files.Fixed an issue with Alembic and non-ASCII characters. Fixed several issues with Alembic export.Fixed an issue with reversed order of materials when importing from Color Chooser to the Material Manager.Fixed a rendering issue with PSD morphs of Pose Morph tag.Fixed a stability issue with the IK Spline tag.This is the service update 19.068 for Cinema 4D and BodyPaint 3D R19.This update is highly recommended for all R19 users.
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